10 Man Ulduar Mimiron!

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Sambucca
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10 Man Ulduar Mimiron!

Post#1 » Mon Nov 30, 2009 12:16 pm

Kaboom goes the robot! Finally got this pic!
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Forbin
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Re: 10 Man Ulduar Mimiron!

Post#2 » Mon Nov 30, 2009 12:35 pm

Gratz, nice work guys.
Former CO, ROL
Forbin - 85 Hunter
Durendal (aka Turpin) - 80 Pali
Pandorum (Ker aka Chara) - 85 Druid
Attono - 85 Shaman

-When ya cant run anymore ya crawl...when ya cant do that....ya find someone to carry you

-If it's true that our species is alone in the universe, then I'd have to say the universe aimed rather low and settled for very little. ++George Carlin

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Cero
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Re: 10 Man Ulduar Mimiron!

Post#3 » Mon Nov 30, 2009 3:43 pm

That fight and Vezax are fun as hell, it's a shame we never ran them on 25. Some of the 10 man hard mode gear is on par or better than what we currently have access to.
"Attack me with your front gates, and I come in the back door."

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Forbin
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Re: 10 Man Ulduar Mimiron!

Post#4 » Mon Nov 30, 2009 5:38 pm

Not for long :P We'll nail down the 10man heroic shortly I am sure.
Former CO, ROL
Forbin - 85 Hunter
Durendal (aka Turpin) - 80 Pali
Pandorum (Ker aka Chara) - 85 Druid
Attono - 85 Shaman

-When ya cant run anymore ya crawl...when ya cant do that....ya find someone to carry you

-If it's true that our species is alone in the universe, then I'd have to say the universe aimed rather low and settled for very little. ++George Carlin

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Jurassic
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Re: 10 Man Ulduar Mimiron!

Post#5 » Mon Nov 30, 2009 5:50 pm

Some of the 10 man uld fights are a bitch though from what I've seen.

However I want to keep running Uld 10, because once our group clicked last night I had a fuck ton of fun!
The thing to remember about nerdy girls is that they are like parking spaces.
The good ones are always taken, and the rest are handicapped and also taken.
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Hewlett
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Re: 10 Man Ulduar Mimiron!

Post#6 » Mon Nov 30, 2009 5:56 pm

w00tie w00!!
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Gnomenugget
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Re: 10 Man Ulduar Mimiron!

Post#7 » Mon Nov 30, 2009 8:22 pm

Can't make it tonight :( I'll try to make a quick guide though. Easier than what I explained yesterday that put people to sleep!

Vezax

Healers
-Set up 2 groups of 2/2 or 3/1 or 2/1.
-Only one group heals at a time, then rotate. Second group heals while First group gets main back from Saronite cloud. (Ask DPS to down a cloud near you guys and stand in it. Do NOT die from getting too many stacks.)
-Avoid Black shit on ground and shadow bolts coming at you.
-Stay 15 yards from people.

Tank
-Right in the middle.

DPS
-Melee need not worry about 15 yard rule. Stand right behind boss. Get interrupt rotation set.
-Ranged need to be 15 yards unless when in a black cloud which will be on the ground. If someone in the cloud by you gets the Life Leech (streams of green will go to Gen. Vez) then they need to get out.
-Don't kill green clouds unless needed.

That's it. Then there's Yogg... really hard to explain but just 3 main phases there.
Just remember: There's always someone better than you out there... Someone who can spam those keys quicker than you could ever dream of spamming them.

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